//
// Check whether shader is active
// Outputs purple, so you can more easily check which objects still lack shaders
// RvG, 3-3-09
//

#include "atmosphere.cg"
#include "lighting.cg"

void main(
  // Out
  out float4 outColor : COLOR
)
{
  float alpha=0.5;
  outColor.rgba=float4(1,0,1,alpha);
}
