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Tracks - skinning

 

Home Skin your tracks to create a couple of variations.


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INTRODUCTION

Skinning a track allows you to more easily create a variation on an existing track, keeping most files the same.

FEATURE COMPLETENESS

Skinning works on the following files:

Skinning does NOT YET work on the following:

FILES

The skins are stored inside the track directory, in skin01/ upto skin99/ (i.e. c:\sims\racer\data\tracks\YourTrack\skin01\*). The used skin is stored in the track's track.ini file; in track.skin. An example track.ini which loads textures from the directory skin02/:

; Track.ini example
track
{
  name=MyFantasyTrack
  creator=TheCreator
  length=1.5 km
  ; Used skin
  skin=2
}


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(last updated November 13, 2012 )