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Game Engine - the 'System'

 

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Introduction

The System inside the game engine is a tree of parameters and signals, giving an inside look into values directly from inside the engine. More generic information on the System can be found here; this articles explains the Onyx interface to using the system from within Onyx scripts.

Functions

These functions are defined to interact with the system from inside Onyx:

 


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(last updated February 14, 2013 )